Born in Kyoto, Japan. After working as a planner and director at Copcom game company of Currently, as a freelance game designer, in addition to planning and producing digital and analog games, he also conducts workshops on idea generation, lectures at universities, and provides corporate training.
By applying the “addictive mechanisms” and “rules of play” of games to other genres and industries, he is working to create “+α” values such as new learning and fun.